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» Computer graphics identification using genetic algorithm
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GECCO
2007
Springer
155views Optimization» more  GECCO 2007»
14 years 2 months ago
Observing the swarm behaviour during its evolutionary design
Evolutionary Algorithms (EAs) can be used for designing Particle Swarm Optimization (PSO) algorithms that work, in some cases, considerably better than the human-designed ones. By...
Laura Diosan, Mihai Oltean
ESA
2006
Springer
130views Algorithms» more  ESA 2006»
14 years 18 hour ago
Robust, Generic and Efficient Construction of Envelopes of Surfaces in Three-Dimensional Spaces
Lower envelopes are fundamental structures in computational geometry, which have many applications, such as computing general Voronoi diagrams and performing hidden surface removal...
Michal Meyerovitch
CORR
2008
Springer
170views Education» more  CORR 2008»
13 years 8 months ago
Fast Wavelet-Based Visual Classification
We investigate a biologically motivated approach to fast visual classification, directly inspired by the recent work [13]. Specifically, trading-off biological accuracy for comput...
Guoshen Yu, Jean-Jacques E. Slotine
SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
13 years 6 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
CGI
1998
IEEE
14 years 19 days ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...