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» Computer graphics identification using genetic algorithm
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ACG
2006
Springer
14 years 2 months ago
Partial Information Endgame Databases
Endgame databases have previously been built based on complete analysis of endgame positions. In the domain of Checkers, where endgame databases consisting of 39 trillion positions...
Yngvi Björnsson, Jonathan Schaeffer, Nathan R...
CGI
2004
IEEE
14 years 2 days ago
Depicting Shape Features with Directional Strokes and Spotlighting
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
CGF
2006
113views more  CGF 2006»
13 years 8 months ago
Accurate Specular Reflections in Real-Time
Specular reflections provide many important visual cues in our daily environment. They inform us of the shape of objects, of the material they are made of, of their relative posit...
David Roger, Nicolas Holzschuch
CG
2007
Springer
13 years 8 months ago
Multiresolution for curves and surfaces based on constraining wavelets
We present a novel method for determining local multiresolution filters for a broad range of subdivision schemes. Our approach is based on constraining the wavelet coefficients s...
Luke Olsen, Faramarz F. Samavati, Richard H. Barte...
CG
2005
Springer
13 years 8 months ago
Two-dimensional invariant manifolds in four-dimensional dynamical systems
This paper explores the visualization of two-dimensional stable and unstable manifolds of the origin (a saddle point) in a four-dimensional Hamiltonian system arising from control...
Hinke M. Osinga