In Monte-Carlo photon-tracing methods energy-carrying particles are traced in an environment to generate hit points on object surfaces for simulating global illumination. The surf...
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Aligning a pair of blurred and non-blurred images is a prerequisite for many image and video restoration and graphics applications. The traditional alignment methods such as direct...
Among the many attempts made to represent families of 2D shapes in a simpler way, the Medial Axis (MA) takes a prominent place. Its graphical representation is intuitively appealin...
Arjan Kuijper, Ole Fogh Olsen, Peter J. Giblin, Ma...
The usefulness of the 3D Medial Axis (MA) is dependent on both the availability of accurate and stable methods for computing individual MA points and on schemes for deriving the l...