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» Computer graphics identification using genetic algorithm
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SIGGRAPH
1995
ACM
13 years 11 months ago
Automatic reconstruction of surfaces and scalar fields from 3D scans
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...
SI3D
2003
ACM
14 years 1 months ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
ANOR
2010
125views more  ANOR 2010»
13 years 8 months ago
A Bayesian approach for the alignment of high-resolution NMR spectra
: The rapid progresses in human genome project and biotechnologies result in the sheer volume of datasets associated with in-depth scientific knowledge. Metabolomics is defined as ...
Seoung Bum Kim, Zhou Wang, Basavaraj Hiremath
CCGRID
2010
IEEE
13 years 9 months ago
Asynchronous Communication Schemes for Finite Difference Methods on Multiple GPUs
Finite difference methods continue to provide an important and parallelisable approach to many numerical simulations problems. Iterative multigrid and multilevel algorithms can co...
Daniel P. Playne, Kenneth A. Hawick
RT
1995
Springer
13 years 11 months ago
A Framework for Global Illumination in Animated Environments
We describe a new framework for efficiently computing and storing global illumination effects for complex, animated environments. The new framework allows the rapid generation of ...
Jeffry Nimeroff, Julie Dorsey, Holly E. Rushmeier