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CG
1998
Springer
13 years 7 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
INTR
2002
50views more  INTR 2002»
13 years 7 months ago
Methodologies for crawler based Web surveys
There have been many attempts to study the content of the web, either through human or automatic agents. Five different previously used web survey methodologies are described and ...
Mike Thelwall
PG
2007
IEEE
14 years 2 months ago
The Soft Shadow Occlusion Camera
A fundamental challenge for existing shadow map based algorithms is dealing with partially illuminated surfaces. A conventional shadow map built with a pinhole camera only determi...
Qi Mo, Voicu Popescu, Chris Wyman
ICCV
2009
IEEE
15 years 1 months ago
FLoSS: Facility Location for Subspace Segmentation
Subspace segmentation is the task of segmenting data lying on multiple linear subspaces. Its applications in computer vision include motion segmentation in video, structure-from...
Nevena Lazic, Inmar Givoni, Brendan Frey
GRAPHITE
2005
ACM
14 years 1 months ago
Adaptive T-spline surface fitting to z-map models
Surface fitting refers to the process of constructing a smooth representation for an object surface from a fairly large number of measured 3D data points. This paper presents an ...
Jianmin Zheng, Yimin Wang, Hock Soon Seah