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» Computer graphics identification using genetic algorithm
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ICASSP
2008
IEEE
14 years 2 months ago
Simultaneous and fast 3D tracking of multiple faces in video by GPU-based stream processing
In this work, we implement a real-time visual tracker that targets the position and 3D pose of objects in video sequences, specifically faces. Using Stream Processors for perform...
Oscar Mateo Lozano, Kazuhiro Otsuka
ICPR
2010
IEEE
13 years 11 months ago
Perceptual Image Retrieval by Adding Color Information to the Shape Context Descriptor
In this paper we present a method for the retrieval of images in terms of perceptual similarity. Local color information is added to the shape context descriptor in order to obtain...
Marçal Rusiñol, Farshad Nourbakhsh, Dimosthenis ...
SIGGRAPH
1997
ACM
14 years 5 days ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
CGF
2005
101views more  CGF 2005»
13 years 7 months ago
Modeling Color Properties of Tiled Displays
The concept of tiled displays can be successful only if such displays are made to look like a single display perceptually. The two issues that need to be solved to achieve this go...
Aditi Majumder, M. Gopi
TOG
2012
184views Communications» more  TOG 2012»
11 years 10 months ago
Point sampling with general noise spectrum
Point samples with different spectral noise properties (often defined using color names such as white, blue, green, and red) are important for many science and engineering discip...
Yahan Zhou, Haibin Huang, Li-Yi Wei, Rui Wang