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» Computer graphics identification using genetic algorithm
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CVPR
2007
IEEE
14 years 10 months ago
Mumford-Shah Meets Stereo: Integration of Weak Depth Hypotheses
Recent results on stereo indicate that an accurate segmentation is crucial for obtaining faithful depth maps. Variational methods have successfully been applied to both image segm...
Thomas Pock, Christopher Zach, Horst Bischof
SIGGRAPH
2000
ACM
14 years 10 days ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
INFOCOM
2010
IEEE
13 years 6 months ago
Asymmetry-Aware Real-Time Distributed Joint Resource Allocation in IEEE 802.22 WRANs
—In IEEE 802.22 Wireless Regional Area Networks (WRANs), each Base Station (BS) solves a complex resource allocation problem of simultaneously determining the channel to reuse, p...
Hyoil Kim, Kang G. Shin
AAAI
2011
12 years 8 months ago
Stopping Rules for Randomized Greedy Triangulation Schemes
Many algorithms for performing inference in graphical models have complexity that is exponential in the treewidth - a parameter of the underlying graph structure. Computing the (m...
Andrew Gelfand, Kalev Kask, Rina Dechter
SIGGRAPH
1994
ACM
14 years 2 days ago
Zippered polygon meshes from range images
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most objects self occlude, no single range image suffices to ...
Greg Turk, Marc Levoy