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» Computer graphics identification using genetic algorithm
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105
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ACG
2003
Springer
15 years 7 months ago
Searching with Analysis of Dependencies in a Solitaire Card Game
We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Bernard Helmstetter, Tristan Cazenave
PG
2002
IEEE
15 years 7 months ago
Approximation with Active B-Spline Curves and Surfaces
An active contour model for parametric curve and surface approximation is presented. The active curve or surface adapts to the model shape to be approximated in an optimization al...
Helmut Pottmann, Stefan Leopoldseder, Michael Hofe...
82
Voted
SIGGRAPH
2010
ACM
15 years 6 months ago
Dynamic local remeshing for elastoplastic simulation
We propose a finite element simulation method that addresses the full range of material behavior, from purely elastic to highly plastic, for physical domains that are substantial...
Martin Wicke, Daniel Ritchie, Bryan M. Klingner, S...
SIGGRAPH
2010
ACM
15 years 6 months ago
Design and fabrication of materials with desired deformation behavior
This paper introduces a data-driven process for designing and fabricating materials with desired deformation behavior. Our process starts with measuring deformation properties of ...
Bernd Bickel, Moritz Bächer, Miguel A. Otaduy, Hy...
111
Voted
DCC
2000
IEEE
15 years 6 months ago
QccPack: An Open-Source Software Library for Quantization, Compression, and Coding
We describe the QccPack software package, an open-source collection of library routines and utility programs for quantization, compression, and coding of data. QccPack is being wr...
James E. Fowler