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» Computer graphics identification using genetic algorithm
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PG
2000
IEEE
14 years 11 days ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
PG
1999
IEEE
14 years 7 days ago
Reconstruction and Simplification of Surfaces from Contours
In this paper we consider the problem of reconstructing triangular surfaces from given contours. An algorithm solving this problem has to decide which contours of two successive s...
Reinhard Klein, Andreas Schilling, Wolfgang Stra&s...
SIGGRAPH
1994
ACM
14 years 1 days ago
Rotated dispersed dither: a new technique for digital halftoning
Rotated dispersed-dot dither is proposed as a new dither technique for digital halftoning. It is based on the discrete one-to-one rotation of a Bayer dispersed-dot dither array. D...
Victor Ostromoukhov, Roger D. Hersch, Isaac Amidro...
CGI
2006
IEEE
13 years 11 months ago
Feature Sensitive Out-of-Core Chartification of Large Polygonal Meshes
Mesh chartification is an important tool for processing meshes in various applications. In this paper, we present a novel feature sensitive mesh chartification technique that can h...
Sungyul Choe, Minsu Ahn, Seungyong Lee
GD
2006
Springer
13 years 11 months ago
Upright-Quad Drawing of st -Planar Learning Spaces
We consider graph drawing algorithms for learning spaces, a type of st-oriented partial cube derived from an antimatroid and used to model states of knowledge of students. We show...
David Eppstein