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» Computer graphics identification using genetic algorithm
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IPPS
2010
IEEE
13 years 5 months ago
Inter-block GPU communication via fast barrier synchronization
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Shucai Xiao, Wu-chun Feng
CGF
2011
12 years 11 months ago
Intrinsic Shape Matching by Planned Landmark Sampling
Recently, the problem of intrinsic shape matching has received a lot of attention. A number of algorithms have been proposed, among which random-sampling-based techniques have bee...
Art Tevs, Alexander Berner, Michael Wand, Ivo Ihrk...
DCC
2007
IEEE
14 years 7 months ago
On Compression of Encrypted Video
We consider video sequences that have been encrypted uncompressed. Since encryption masks the source, traditional data compression algorithms are rendered ineffective. However, it...
Daniel Schonberg, Chuohao Yeo, Stark C. Draper, Ka...
DCC
2004
IEEE
14 years 7 months ago
Discrete Universal Filtering Through Incremental Parsing
In the discrete filtering problem, a data sequence over a finite alphabet is assumed to be corrupted by a discrete memoryless channel. The goal is to reconstruct the clean sequenc...
Erik Ordentlich, Tsachy Weissman, Marcelo J. Weinb...
SI3D
2006
ACM
14 years 1 months ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...