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» Computer graphics identification using genetic algorithm
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MMSEC
2004
ACM
205views Multimedia» more  MMSEC 2004»
14 years 1 months ago
Wavelet-based blind watermarking of 3D models
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
F. Uccheddu, Massimiliano Corsini, Mauro Barni
CG
2006
Springer
13 years 8 months ago
Interactive out-of-core isosurface visualisation in time-varying data sets
We present a combination of techniques for interactive out-of-core visualisation of isosurfaces from large timedependent data sets. We make use of an index tree, computed in a pre...
Benjamin Vrolijk, Frits H. Post
WSCG
2004
149views more  WSCG 2004»
13 years 9 months ago
Shape-Preserving Parametrization of Genus 0 Surfaces
The parametrization of 3-d meshes can be used in many fields of computer graphics. Mesh-texturing, mesh-retriangulation or 3-d morphing are only few applications for which a mesh ...
Hermann Birkholz
DCC
2001
IEEE
14 years 7 months ago
LIPT: A Reversible Lossless Text Transform to Improve Compression Performance
Lossless compression researchers have developed highly sophisticated approaches, such as Huffman encoding, arithmetic encoding, the Lempel-Ziv family, Dynamic Markov Compression (D...
Fauzia S. Awan, Nan Zhang 0005, Nitin Motgi, Raja ...
BIBM
2008
IEEE
217views Bioinformatics» more  BIBM 2008»
14 years 2 months ago
Combining Hierarchical Inference in Ontologies with Heterogeneous Data Sources Improves Gene Function Prediction
The study of gene function is critical in various genomic and proteomic fields. Due to the availability of tremendous amounts of different types of protein data, integrating thes...
Xiaoyu Jiang, Naoki Nariai, Martin Steffen, Simon ...