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» Computer graphics identification using genetic algorithm
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TOG
2008
94views more  TOG 2008»
13 years 7 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
ICCTA
2007
IEEE
14 years 2 months ago
Point Based Representations for Hierarchical Environments
The advent of advanced graphics technologies and improved hardware has enabled the generation of highly complex models with huge number of triangles. Point-based representations a...
Kedarnath Thangudu, Lakshmi Gade, Jag Mohan Singh,...
SMA
2005
ACM
109views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Numerical decomposition of geometric constraints
Geometric constraint solving is a key issue in CAD/CAM. Since Owen’s seminal paper, solvers typically use graph based decomposition methods. However, these methods become diffi...
Sebti Foufou, Dominique Michelucci, Jean-Paul Jurz...
IPPS
2000
IEEE
14 years 6 days ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
SMA
2008
ACM
154views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Solid height-map sets: modeling and visualization
Height maps are a very efficient surface representation, initially developed for terrain modeling and visualization. They are also present in other applications, such as mesostruc...
Paulo I. N. Santos, Rodrigo de Toledo, Marcelo Gat...