We present a novel structure learning method, Max Margin AND/OR Graph (MM-AOG), for parsing the human body into parts and recovering their poses. Our method represents the human b...
Long Zhu, Yuanhao Chen, Yifei Lu, Chenxi Lin, Alan...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
We present a technique that compresses a string w by enumerating all the substrings of w. The substrings are enumerated from the shortest to the longest and in lexicographic order...
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
— Many image compression techniques require the quantization of multiple vector sources with significantly different distributions. With vector quantization (VQ), these sources ...