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CSR
2008
Springer
13 years 9 months ago
Colouring, constraint satisfaction, and complexity
Constraint satisfaction problems have enjoyed much attention since the early seventies, and in the last decade have become also a focus of attention amongst theoreticians. Graph c...
Pavol Hell, Jaroslav Nesetril
CG
1999
Springer
13 years 8 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
EDUTAINMENT
2007
Springer
14 years 3 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
DIGRA
2005
Springer
14 years 2 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
COMPGEOM
2003
ACM
14 years 2 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...