Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natura...
: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...
Abstract. We propose an asynchronous protocol for general multiparty computation with perfect security and communication complexity O(n2 |C|k) where n is the number of parties, |C|...
Research in animal learning and behavioral neuroscience has distinguished between two forms of action control: a habit-based form, which relies on stored action values, and a goal...
Game theory has been playing an increasingly visible role in computer science in general and AI in particular, most notably in the area of multiagent systems. I briefly list the a...