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ACMACE
2007
ACM
15 years 8 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
GI
2009
Springer
15 years 9 months ago
A Serious Mobile Game for Landmark Production - A Work in Progress Report
: Serious games are defined as games with a purpose. These games serve a purpose beyond play in difference to games, whose purpose is nothing than the play activity itself. Human C...
Lars Harzem, Tobias Hartge, Carolin Hubatsch, Kevi...
DAGSTUHL
2007
15 years 5 months ago
Homotopy Methods to Compute Equilibria in Game Theory
This paper presents a complete survey of the use of homotopy methods in game theory. Homotopies allow for a robust computation of game-theoretic equilibria and their refinements....
P. Jean-Jacques Herings, Ronald Peeters
KER
2008
193views more  KER 2008»
15 years 4 months ago
The 1st international workshop on computational social choice
Computational social choice is a new discipline currently emerging at the interface of social choice theory and computer science. It is concerned with the application of computati...
Ulle Endriss
CL
2000
Springer
15 years 8 months ago
Logic, Knowledge Representation, and Bayesian Decision Theory
In this paper I give a brief overview of recent work on uncertainty inAI, and relate it to logical representations. Bayesian decision theory and logic are both normative frameworks...
David Poole