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» Computer science and game theory
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CSCW
2012
ACM
12 years 6 months ago
Setting the stage for interaction: a tablet application to augment group discussion in a seminar class
We present a tablet-based system to collaboratively track discussion topics and ideas in a seminar-style discussion classroom. Each student uses his or her own tablet to share tex...
Drew Harry, Eric Gordon, Chris Schmandt
DIS
2009
Springer
14 years 5 months ago
A Dialectic Approach to Problem-Solving
We analyze the dynamics of problem-solving in a framework which captures two key features of that activity. The first feature is that problem-solving is a social game where a numb...
Éric Martin, Jean Sallantin
FOCS
2008
IEEE
14 years 5 months ago
Beating the Random Ordering is Hard: Inapproximability of Maximum Acyclic Subgraph
We prove that approximating the Max Acyclic Subgraph problem within a factor better than 1/2 is Unique-Games hard. Specifically, for every constant ε > 0 the following holds:...
Venkatesan Guruswami, Rajsekar Manokaran, Prasad R...
ICYCS
2008
IEEE
14 years 5 months ago
Sound-Specific Vibration Interface: Its Performance of Tactile Effects and Applications
The tactile effects of a sound-specific vibration interface is presented in this paper. The sound-specific vibration interface generates a vibration according to a sound stream us...
Yonghee You, Hwanmun Lee, Mee Young Sung, Kyungkoo...
GI
2009
Springer
13 years 9 months ago
Component Governance as a Key Factor for IT Business Alignment of Telecommunications Companies
Abstract: Modern telecommunications companies currently undergo remarkable structural changes to be successful in the Next-Generation markets for communications and content product...
Sebastian Reinisch, Uwe Beyer, Robert Mertens