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SAGT
2010
Springer
202views Game Theory» more  SAGT 2010»
13 years 7 months ago
Computing Stable Outcomes in Hedonic Games
We study the computational complexity of finding stable outcomes in symmetric additively-separable hedonic games. These coalition formation games are specified by an undirected e...
Martin Gairing, Rahul Savani
ICHIM
2001
121views more  ICHIM 2001»
13 years 10 months ago
From Dust to Stardust: A Collaborative 3D Virtual Museum of Computer Science
One of the outcomes of Moore's Law - according to which the exponential growth of technical advances in computer science is pushing more and more of our computers into obsole...
Thimoty Barbieri, Franca Garzotto, Giovanni Beltra...
SIGECOM
2006
ACM
107views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Networks preserving evolutionary equilibria and the power of randomization
We study a natural extension of classical evolutionary game theory to a setting in which pairwise interactions are restricted to the edges of an undirected graph or network. We ge...
Michael S. Kearns, Siddharth Suri
ACG
2009
Springer
14 years 3 months ago
Incongruity-Based Adaptive Game Balancing
Abstract. Commercial games have various methods of game balancing, which modify the game’s entertainment value for players of different skill levels. This paper presents a way o...
Giel van Lankveld, Pieter Spronck, H. Jaap van den...
WSC
1996
13 years 10 months ago
Simulation for computer science majors: a preliminary report
The author is revising and restructuring an existing simulation course designed primarily for senior computer science majors by: 1) developing an integrated set of laboratory exer...
Ruth Silverman