In a yes/no voting game, a set of voters must determine whether to accept or reject a given alternative. Weighted voting games are a well-studied subclass of yes/no voting games, ...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
We introduce stochastic priority games — a new class of perfect information stochastic games. These games can take two different, but equivalent, forms. In stopping priority ga...
This paper is concerned with the complexity of computing winning strategies for poset games. While it is reasonably clear that such strategies can be computed in PSPACE, we give a ...
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
Coalitional games raise a number of important questions from the point of view of computer science, key among them being how to represent such games compactly, and how to efficien...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...