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ATAL
2009
Springer
14 years 3 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
TCS
2010
13 years 7 months ago
CSP duality and trees of bounded pathwidth
We study non-uniform constraint satisfaction problems definable in monadic Datalog stratified by the use of non-linearity. We show how such problems can be described in terms of...
Catarina Carvalho, Víctor Dalmau, Andrei A....
CAD
2007
Springer
13 years 9 months ago
A formal theory for estimating defeaturing-induced engineering analysis errors
Defeaturing is a popular CAD/ CAE simplification technique where ‘small or irrelevant features’ are suppressed within a CAD model for speeding-up downstream processes, especia...
Sankara Hari Gopalakrishnan, Krishnan Suresh

Source Code
1499views
15 years 4 months ago
Bullet - 3D Game Multiphysics Library
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.
STTT
2010
194views more  STTT 2010»
13 years 3 months ago
Data-abstraction refinement: a game semantic approach
traction Refinement: A Game Semantic Approach Adam Bakewell2 , Aleksandar Dimovski1 , Dan R. Ghica2 , Ranko Lazi
Adam Bakewell, Aleksandar Dimovski, Dan R. Ghica, ...