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» Computer science and game theory
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CHI
1994
ACM
14 years 1 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ACMACE
2007
ACM
14 years 29 days ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
VL
2010
IEEE
209views Visual Languages» more  VL 2010»
13 years 7 months ago
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning
Visual programming languages can be used to make computer science more accessible to a broad range of students. The evaluative focus of current research in the area of visual lang...
Kyu Han Koh, Ashok R. Basawapatna, Vicki Bennett, ...
FOCS
2005
IEEE
14 years 2 months ago
Algorithmic Graph Minor Theory: Decomposition, Approximation, and Coloring
At the core of the seminal Graph Minor Theory of Robertson and Seymour is a powerful structural theorem capturing the structure of graphs excluding a fixed minor. This result is ...
Erik D. Demaine, Mohammad Taghi Hajiaghayi, Ken-ic...
ACMSE
2009
ACM
14 years 2 days ago
Educational software packages for the One Laptop Per Child (OLPC) XO laptop
The goal of the One Laptop Per Child program is “to provide children around the world with new opportunities to explore, experiment, and express themselves.” To stay true to t...
Michael Keating