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ACMACE
2009
ACM
14 years 3 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
BTW
2009
Springer
240views Database» more  BTW 2009»
13 years 10 months ago
Efficient Adaptive Retrieval and Mining in Large Multimedia Databases
Abstract: Multimedia databases are increasingly common in science, business, entertainment and many other applications. Their size and high dimensionality of features are major cha...
Ira Assent
VRML
1999
ACM
14 years 1 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
VLDB
2008
ACM
147views Database» more  VLDB 2008»
14 years 9 months ago
PicShark: mitigating metadata scarcity through large-scale P2P collaboration
With the commoditization of digital devices, personal information and media sharing is becoming a key application on the pervasive Web. In such a context, data annotation rather th...
Philippe Cudré-Mauroux, Adriana Budura, Manfred H...
FLAIRS
2004
13 years 10 months ago
Augmenting AI Coursework Through Undergraduate Research
All courses in Artificial Intelligence are not equal. The topics covered by a course entitled Artificial Intelligence vary widely. The Computing Curricula 2001: Computer Science o...
Antonio M. Lopez Jr.