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NETGAMES
2004
ACM
14 years 1 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
EDOC
2003
IEEE
14 years 26 days ago
A Software Architecture for Industrial Automation
The Aspect Integrator Platform (AIP) from ABB was designed to build the next generation of industrial automation applications. This platform is part of a set of products that prov...
Rodrigo García García, Esther Gelle,...
ATAL
2006
Springer
13 years 11 months ago
Multiply-constrained distributed constraint optimization
Distributed constraint optimization (DCOP) has emerged as a useful technique for multiagent coordination. While previous DCOP work focuses on optimizing a single team objective, i...
Emma Bowring, Milind Tambe, Makoto Yokoo
CCS
2008
ACM
13 years 9 months ago
Code injection attacks on harvard-architecture devices
Harvard architecture CPU design is common in the embedded world. Examples of Harvard-based architecture devices are the Mica family of wireless sensors. Mica motes have limited me...
Aurélien Francillon, Claude Castelluccia
CN
2008
127views more  CN 2008»
13 years 7 months ago
Decentralized detection of global threshold crossings using aggregation trees
The timely detection that a monitored variable has crossed a given threshold is a fundamental requirement for many network management applications. A challenge is the detection of ...
Fetahi Wuhib, Mads Dam, Rolf Stadler
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