We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
In this paper, we propose the design of VoroNet, an objectbased peer to peer overlay network relying on Voronoi tessellations, along with its theoretical analysis and experimental...
We present a tool which is designed to be used as a code compression advisory system for object code to be run on an embedded processor. All the compression schemes support run-ti...
With its decoupling of processes in space and time, the shared data space model has proven to be a well-suited solution for developing distributed component-based systems. However,...
Giovanni Russello, Michel R. V. Chaudron, Maarten ...
With the advent of new technology in vehicles, drivers can access information in many different forms (email, address books, Web pages) and from many information sources (cell pho...