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SIGCSE
2009
ACM
124views Education» more  SIGCSE 2009»
14 years 8 months ago
Music performamatics: interdisciplinary interaction
This paper describes how a graphical user interface (GUI) programming course offered by the Dept. of Computer Science (CS) was paired with a general teaching methods course offere...
Jesse M. Heines, Gena R. Greher, Sarah Kuhn
CORR
2010
Springer
126views Education» more  CORR 2010»
13 years 8 months ago
Extending scientific computing system with structural quantum programming capabilities
We present the basic high-level structures used for developing quantum programming languages. The presented structures are commonly used in many existing quantum programming langua...
P. Gawron, Jerzy Klamka, J. A. Miszczak, Ryszard W...
CG
2008
Springer
13 years 10 months ago
Learning Positional Features for Annotating Chess Games: A Case Study
Abstract. By developing an intelligent computer system that will provide commentary of chess moves in a comprehensible, user-friendly and instructive way, we are trying to use the ...
Matej Guid, Martin Mozina, Jana Krivec, Aleksander...
SIGCSE
1999
ACM
193views Education» more  SIGCSE 1999»
14 years 7 days ago
Cache conscious programming in undergraduate computer science
The wide-spread use of microprocessor based systems that utilize cache memory to alleviate excessively long DRAM access times introduces a new dimension in the quest to obtain goo...
Alvin R. Lebeck
SIGCSE
2008
ACM
126views Education» more  SIGCSE 2008»
13 years 7 months ago
Game-themed programming assignments: the faculty perspective
We have designed and implemented game-themed programming assignment modules targeted specifically for adoption in existing introductory programming classes. These assignments are ...
Kelvin Sung, Michael Panitz, Scott A. Wallace, Rut...