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DIGRA
2005
Springer
14 years 1 months ago
B.Sc. Computer Game Development ... Why not?
We were motivated to consider proposing/adopting a new curriculum by the decrease in student enrolments currently experienced by our computing science programs. This requirement f...
Libero Ficocelli, David Gregg
HICSS
2008
IEEE
122views Biometrics» more  HICSS 2008»
14 years 2 months ago
Pedagogy and Overview of a Graduate Program in Digital Investigation Management
Although still a relatively new undergraduate course of study at most colleges and universities, specialized degree programs in computer forensics and digital investigations are n...
Gary C. Kessler, Don Haggerty
SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
14 years 2 months ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
SIGCSE
2009
ACM
127views Education» more  SIGCSE 2009»
14 years 2 months ago
A history of computing course with a technical focus
Many courses on the history of computing are designed for a general student audience, and as such, include fewer technical details than one might find in a typical CS course. Whi...
Geoffrey M. Draper, Robert R. Kessler, Richard F. ...
SIGCSE
2008
ACM
160views Education» more  SIGCSE 2008»
13 years 8 months ago
CS 0.5: a better approach to introductory computer science for majors
There are often problems when students enter a course with widely different experience levels with key course topics. If the material is covered too slowly, those with greater exp...
Robert H. Sloan, Patrick Troy