Calibration techniques for projector-based displays typically require that the display configuration remain fixed, since they are unable to adapt to changes such as the movement o...
We propose a Bayesian framework for representing and recognizing local image motion in terms of two primitive models: translation and motion discontinuity. Motion discontinuities ...
Abstract We propose an approach to texture boundary detection that only requires a line-search in the direction normal to the edge. It is therefore very fast and can be incorporate...
A new probabilistic background model based on a Hidden Markov Model is presented. The hidden states of the model enable discrimination between foreground, background and shadow. Th...
The same game is often played in real and virtual worlds. We integrate in-person and on-line playing of board games such as Go, bringing the real world into the virtual world. A p...