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115
Voted
ICPR
2000
IEEE
16 years 3 months ago
A Stereo Vision-Based Augmented Reality System with a Wide Range of Registration
This paper proposes a vision-based augmented reality system with a wide range of registration. To realize an augmented reality system, it is required to geometrically register rea...
Masayuki Kanbara, Haruo Takemura, Naokazu Yokoya, ...
126
Voted
ICCV
2007
IEEE
15 years 8 months ago
Vision-Based Projected Tabletop Interface for Finger Interactions
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
124
Voted
CA
1998
IEEE
15 years 6 months ago
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
John Isidoro, Stan Sclaroff
CA
1998
IEEE
15 years 6 months ago
Vision-Based Animation of Digital Humans
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
HUMO
2007
Springer
15 years 4 months ago
Gradient-Enhanced Particle Filter for Vision-Based Motion Capture
Tracking of rigid and articulated objects is usually addressed within a particle filter framework or by correspondence based gradient descent methods. We combine both methods, suc...
Daniel Grest, Volker Krüger