This paper proposes a vision-based augmented reality system with a wide range of registration. To realize an augmented reality system, it is required to geometrically register rea...
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
This paper presents a system for animating customized virtual humans using motion parameters estimated from multi-view image sequences. The advantage of our method is that the sub...
Tracking of rigid and articulated objects is usually addressed within a particle filter framework or by correspondence based gradient descent methods. We combine both methods, suc...