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» Computer- Animation
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WWW
2002
ACM
14 years 8 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
NPAR
2009
ACM
14 years 2 months ago
Abstraction of 2D shapes in terms of parts
Xiaofeng Mi, Douglas DeCarlo, Matthew Stone
NPAR
2006
ACM
14 years 1 months ago
Real-time pen-and-ink illustration of landscapes
Liviu Coconu, Oliver Deussen, Hans-Christian Hege
CGI
2003
IEEE
14 years 28 days ago
Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production
This paper describes Diorama Engine, a 3D directing tool for 3D computer animation. The Diorama Engine is a limited but specialized tool that focuses on ease of scene construction...
Koji Mikami, Toru Tokuhara
IPPS
1998
IEEE
13 years 12 months ago
Rendering Computer Animations on a Network of Workstations
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...
Timothy D. Davis, Edward W. Davis