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JVCA
2007
125views more  JVCA 2007»
13 years 7 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti
CVGIP
2006
171views more  CVGIP 2006»
13 years 7 months ago
Breathe easy: Model and control of human respiration for computer animation
In this paper, we detail an anatomically inspired, physically based model of the human torso designed for the visual simulation of respiration using a mixed system of rigid and de...
Victor B. Zordan, Bhrigu Celly, Bill Yuan-chi Chiu...
CGI
2006
IEEE
14 years 1 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...
SUPERCOMPUTER
1990
13 years 11 months ago
Computer- Animation
Hans-Günther Kruse
GRAPHITE
2006
ACM
14 years 1 months ago
Grid-based computer animation rendering
Anthony S. K. Chong, Alexei Sourin, Konstantin Lev...