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ICCV
2003
IEEE
14 years 9 months ago
Using Temporal Coherence to Build Models of Animals
This paper describes a system that can build appearance models of animals automatically from a video sequence of the relevant animal with no explicit supervisory information. The ...
Deva Ramanan, David A. Forsyth
MIRAGE
2007
Springer
14 years 1 months ago
Re-mapping Animation Parameters Between Multiple Types of Facial Model
Abstract. In this paper we describe a method for re-mapping animation parameters between multiple types of facial model for performance driven animation. A facial performance can b...
Darren Cosker, Steven Roy, Paul L. Rosin, A. David...
CHI
2008
ACM
14 years 8 months ago
K-sketch: a 'kinetic' sketch pad for novice animators
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickl...
Richard C. Davis, Brien Colwell, James A. Landay
CGI
2004
IEEE
13 years 11 months ago
Animated Sweepers: Keyframed Swept Deformations
This paper presents animated sweepers, a method for animating the space deformations called sweepers. This technique allows a user to animate the modeling of a shape, and to edit ...
Alexis Angelidis, Geoff Wyvill
SEDE
2007
13 years 9 months ago
AVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...