While global methods for matching shapes to images have recently been proposed, so far research has focused on small deformations of a fixed template. In this paper we present the...
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...
Sensor devices are being embedded in all sorts of items including vehicles, furniture but also animal and human bodies through health monitors and tagging techniques. The collecti...