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HCI
2007
13 years 11 months ago
Emotionally Expressive Avatars for Chatting, Learning and Therapeutic Intervention
We present our work on emotionally expressive avatars, animated virtual characters that can express emotions via facial expressions. Because these avatars are highly distinctive an...
Marc Fabri, Salima Y. Awad Elzouki, David J. Moore
AAAI
2006
13 years 11 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love
VIIP
2001
13 years 11 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
WSCG
2004
154views more  WSCG 2004»
13 years 11 months ago
Emulating an Offline Renderer by 3D Graphics Hardware
3D design software has since long employed graphics chips for low-quality real-time previewing. But their dramatically increased computing power now paves the way to accelerate th...
Jörn Loviscach
AR
2007
138views more  AR 2007»
13 years 10 months ago
Integrating robotics and neuroscience: brains for robots, bodies for brains
—Researchers in robotics and artificial intelligence have often looked at biology as a source of inspiration for solving their problems. From the opposite perspective, neuroscie...
Michele Rucci, Daniel Bullock, Fabrizio Santini