In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Hybrid systems are characterized by the hybrid evolution of their state: A part of the state changes discretely, the other part changes continuously over time. Typically, modern c...
Human free will is a product of evolution and contributes to the success of the human animal. Useful robots will also require free will of a similar kind, and we will have to desi...
Abstract. Classical conditioning is a basic learning mechanism in animals and can be found in almost all organisms. If we want to construct robots with abilities matching those of ...