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SIGGRAPH
1997
ACM
13 years 12 months ago
Processing images and video for an impressionist effect
This paper describes a technique that transforms ordinary video segments into animations that have a hand-painted look. Our method is the first to exploit temporal coherence in vi...
Peter Litwinowicz
GRAPP
2011
12 years 7 months ago
Animation of Air Bubbles with SPH
We present a physically-based multiphase model for simulating water and air bubbles with Smoothed Particle Hydrodynamics (SPH). Since the high density ratio of air and water is pr...
Markus Ihmsen, Julian Bader, Gizem Akinci, Matthia...
TOG
2002
133views more  TOG 2002»
13 years 7 months ago
Robust treatment of collisions, contact and friction for cloth animation
We present an algorithm to efficiently and robustly process collisions, contact and friction in cloth simulation. It works with any technique for simulating the internal dynamics ...
Robert Bridson, Ronald Fedkiw, John Anderson
IPPS
1994
IEEE
13 years 11 months ago
Toward Flexible Control of the Temporal Mapping from Concurrent Program Events to Animations
As parallel and distributed computers become more widely available and used, the already important process of understanding and debugging concurrent programs will take on even gre...
Eileen Kraemer, John T. Stasko
GRAPHICSINTERFACE
2011
12 years 11 months ago
Mid-level smoke control for 2D animation
In this paper we introduce the notion that artists should be able to control fluid simulations by providing examples of expected local fluid behavior (for instance, an artist mi...
Alfred Barnat, Zeyang Li, James McCann, Nancy S. P...