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TOG
2002
162views more  TOG 2002»
13 years 7 months ago
Animation and rendering of complex water surfaces
We present a new method for the animation and rendering of photorealistic water effects. Our method is designed to produce visually plausible three dimensional effects, for exampl...
Douglas Enright, Stephen R. Marschner, Ronald Fedk...
SIGGRAPH
1991
ACM
13 years 11 months ago
Artificial evolution for computer graphics
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Karl Sims
ICPR
2006
IEEE
14 years 8 months ago
Performance driven facial animation using illumination independent appearance-based tracking
We introduce a procedure to estimate human face high level animation parameters from a marker-less image sequence in presence of strong illumination changes. We use an efficient a...
Enrique Muñoz, José Miguel Buenaposa...
ADS
2004
Springer
14 years 1 months ago
Expressive Animated Agents for Affective Dialogue Systems
We present our current state of development regarding animated agents applicable to affective dialogue systems. A new set of tools are under development to support the creation of...
Jonas Beskow, Loredana Cerrato, Björn Granstr...
PG
2002
IEEE
14 years 19 days ago
May I talk to you? : -)" - Facial Animation from Text
We introduce a facial animation system that produces real-time animation sequences including speech synchronization and non-verbal speech-related facial expressions from plain tex...
Irene Albrecht, Jörg Haber, Kolja Kähler...