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CVPR
2005
IEEE
15 years 3 days ago
Detecting, Localizing and Recovering Kinematics of Textured Animals
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images....
Deva Ramanan, David A. Forsyth, Kobus Barnard
ISVC
2009
Springer
14 years 4 months ago
Animated Classic Mosaics from Video
Generating artificial classic mosaics from digital images is an area of NPR rendering that has recently seen several successful approaches. A sequence of mosaic images creates a u...
Yu Liu, Olga Veksler
ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
14 years 4 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
CGIM
2003
13 years 11 months ago
Modeling an Infinite Emotion Space for Expressionistic Cartoon Face Animation
Inspired by traditional expressive animation, we attempt to propose an infinite emotion-space as a model to control free-form facial expression synthesis. Although a number of mod...
Prashant Chopra, Joerg Meyer
CVPR
2007
IEEE
15 years 3 days ago
A linear estimation method for 3D pose and facial animation tracking
This paper presents an approach that incorporates Canonical Correlation Analysis (CCA) for monocular 3D face pose and facial animation estimation. The CCA is used to find the depe...
Franck Davoine, José Alonso Ybá&ntil...