We advocate a research approach to determining the conditions of engagement in game simulation that is a multi-disciplinary cultural and scientific inquiry at the juncture of psyc...
Ralph Noble, Kathleen Ruiz, Marc Destefano, Jonath...
The next generation of computers might be literally wearable. Our vision of such a wearable computing device is an intelligent assistant, which is always with you and helps you to...
We explore the opportunity to harness electroencephalograph (EEG) signals generated during human visual processing to enhance computer vision systems. We review the challenging ta...
Ashish Kapoor, Desney S. Tan, Pradeep Shenoy, Eric...
Contextual vocabulary acquisition (CVA) is the active, deliberate acquisition of a meaning for an unknown word in a text by reasoning from textual clues, prior knowledge, and hypo...
In Self 4.0, people write programs by directly constructing webs of objects in a larger world of objects. But in order to save or share these programs, the objects must be moved t...