Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Many wireless sensor nodes (motes) interface with slow peripheral devices, requiring the processor to wait. These delays waste time, energy and power, which are valuable but limit...
Over the last few years, Real-Time Calculus has been used extensively to model and analyze embedded systems processing continuous data/event streams. Towards this, bounds on the a...
Anne Bouillard, Linh T. X. Phan, Samarjit Chakrabo...
To prevent large error accumulation in multiple image registration considering real-time applications, we propose a new fast global mosaic method using sequential block matching in...