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CHI
2010
ACM
14 years 5 months ago
How to support designers in getting hold of the immaterial material of software
When designing novel GUI controls, interaction designers are challenged by the “immaterial” materiality of the digital domain; they lack tools that effectively support a refle...
Fatih Kursat Ozenc, Miso Kim, John Zimmerman, Step...
IDC
2009
Springer
14 years 4 months ago
Cost of Cooperation for Scheduling Meetings
Scheduling meetings among agents can be represented as a game - the Meetings Scheduling Game (MSG). In its simplest form, the two-person MSG is shown to have a price of anarchy (Po...
Alon Grubshtein, Amnon Meisels
ISEUD
2009
Springer
14 years 4 months ago
Mutual Development: A Case Study in Customer-Initiated Software Product Development
The paper is a case study of customer-initiated software product development. We have observed and participated in system development activities in a commercial software house (com...
Renate Andersen, Anders I. Mørch
CHI
2010
ACM
14 years 4 months ago
Improving social game engagement on facebook through enhanced socio-contextual information
In this paper we describe the results of a controlled study of a social game, Magpies, which was built on the Facebook Online Social Network (OSN) and enhanced with contextual soc...
Ben Kirman, Shaun Lawson, Conor Linehan, Francesco...
NORDICHI
2006
ACM
14 years 4 months ago
The appropriateness of Swedish municipality web site designs
In this paper, the results of a front-page genre analysis of 290 Swedish municipality Web sites are presented, and the appropriateness of the identified design solutions are discu...
Emma Eliason, Jonas Lundberg