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CGF
2006
139views more  CGF 2006»
13 years 10 months ago
Pose Controlled Physically Based Motion
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Raanan Fattal, Dani Lischinski
JVCIR
2006
126views more  JVCIR 2006»
13 years 10 months ago
Efficient intra- and inter-mode selection algorithms for H.264/ AVC
Intra-frame mode selection and inter-frame mode selection are new features introduced in the H.264 standard. Intra-frame mode selection dramatically reduces spatial redundancy in ...
Andy C. Yu, King Ngi Ngan, Graham R. Martin
CGF
2005
159views more  CGF 2005»
13 years 10 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
ICCV
2009
IEEE
15 years 3 months ago
Multiple Kernels for Object Detection
Our objective is to obtain a state-of-the art object category detector by employing a state-of-the-art image classifier to search for the object in all possible image subwindows....
Andrea Vedaldi, Varun Gulshan, Manik Varma, Andrew...
ICCV
2007
IEEE
15 years 10 days ago
Capacity Scaling for Graph Cuts in Vision
Capacity scaling is a hierarchical approach to graph representation that can improve theoretical complexity and practical efficiency of max-flow/min-cut algorithms. Introduced by ...
Olivier Juan, Yuri Boykov