A possibilistic approach of planning under uncertainty has been developed recently. It applies to problems in which the initial state is partially known and the actions have graded...
We consider some well-known families of two-player zero-sum perfect-information stochastic games played on finite directed graphs. Generalizing and unifying results of Liggett and...
Scheduling DAGs with communication times is the theoretical basis for achieving efficient parallelism on distributed memory systems. We generalize Graham's task-level in a ma...
In this paper, we tackle the problem of top-N context-aware recommendation for implicit feedback scenarios. We frame this challenge as a ranking problem in collaborative filterin...
Interactive navigation in image-based scenes requires random access to the compressed reference image data. When using state of the art block-based hybrid video coding techniques,...