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» Computing Equilibria in Anonymous Games
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CRITICAL
2005
13 years 8 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
AAAI
2000
13 years 8 months ago
Deliberation in Equilibrium: Bargaining in Computationally Complex Problems
We develop a normative theory of interaction-negotiation in particular--among self-interested computationally limited agents where computational actions are game-theoretically tre...
Kate Larson, Tuomas Sandholm
AB
2007
Springer
14 years 29 days ago
Cascaded Games
We introduce a novel model construction, cascaded games, that is intended to allow us to study the notion of steady states algebraically and structurally. The model construction is...
Jittisak Senachak, Mun'delanji Vestergaard, Ren&ea...
WINE
2007
Springer
191views Economy» more  WINE 2007»
14 years 27 days ago
The Importance of Network Topology in Local Contribution Games
We consider a model of content contribution in peer-to-peer networks with linear quadratic payoffs and very general interaction patterns. We find that Nash equilibria of this gam...
Jacomo Corbo, Antoni Calvó-Armengol, David ...
ATAL
2004
Springer
14 years 5 days ago
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...