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» Computing Event Dependencies in System Designs and Programs
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SI3D
1995
ACM
13 years 11 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
BMCBI
2005
152views more  BMCBI 2005»
13 years 7 months ago
GeneKeyDB: A lightweight, gene-centric, relational database to support data mining environments
Background: The analysis of biological data is greatly enhanced by existing or emerging databases. Most existing databases, with few exceptions are not designed to easily support ...
S. A. Kirov, X. Peng, E. Baker, D. Schmoyer, B. Zh...
CHI
1995
ACM
13 years 11 months ago
The ScienceWare Modeler: a learner-centered tool for students building models
The Modeler is designed using a learner-centered approach [5], with scaffolding to address the specific needs of learners. Scaffolding [3] is an educational term that refers to pro...
Shari L. Jackson
ICS
2007
Tsinghua U.
14 years 1 months ago
Cooperative cache partitioning for chip multiprocessors
This paper presents Cooperative Cache Partitioning (CCP) to allocate cache resources among threads concurrently running on CMPs. Unlike cache partitioning schemes that use a singl...
Jichuan Chang, Gurindar S. Sohi
PDCAT
2009
Springer
14 years 2 months ago
CheCUDA: A Checkpoint/Restart Tool for CUDA Applications
Abstract—In this paper, a tool named CheCUDA is designed to checkpoint CUDA applications that use GPUs as accelerators. As existing checkpoint/restart implementations do not supp...
Hiroyuki Takizawa, Katsuto Sato, Kazuhiko Komatsu,...