Abstract When the data is processed from the digitized drawThis paper presents how the recently presented Randomized IIough Transform (RHT) method can be used as a part of an engin...
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
The notion of a virtual sensor for optimal 3D reconstruction is introduced. Instead of planar perspective images that collect many rays at a fixed viewpoint, omnivergent cameras c...
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
We consider the problem of determining whether two images come from different objects or the same object in the same pose, but under different illumination conditions. We show tha...