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MVA
1990
123views Computer Vision» more  MVA 1990»
13 years 8 months ago
Randomized Hough Transform (RHT) in Engineering Drawing Vectorization System
Abstract When the data is processed from the digitized drawThis paper presents how the recently presented Randomized IIough Transform (RHT) method can be used as a part of an engin...
Pekka Kultanen, Erkki Oja, Lei Xu
SI3D
2010
ACM
14 years 27 days ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
ICCV
1999
IEEE
14 years 9 months ago
Omnivergent Stereo
The notion of a virtual sensor for optimal 3D reconstruction is introduced. Instead of planar perspective images that collect many rays at a fixed viewpoint, omnivergent cameras c...
Heung-Yeung Shum, Adam Kalai, Steven M. Seitz
CVPR
2006
IEEE
14 years 9 months ago
Multiview Geometry for Texture Mapping 2D Images Onto 3D Range Data
The photorealistic modeling of large-scale scenes, such as urban structures, requires a fusion of range sensing technology and traditional digital photography. This paper presents...
Lingyun Liu, Gene Yu, George Wolberg, Siavash Zoka...
CVPR
1998
IEEE
14 years 9 months ago
Comparing Images under Variable Illumination
We consider the problem of determining whether two images come from different objects or the same object in the same pose, but under different illumination conditions. We show tha...
David W. Jacobs, Peter N. Belhumeur, Ronen Basri