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» Computing Large and Small Stable Models
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IAT
2007
IEEE
14 years 1 months ago
A Distributed Algorithm for Finding Nucleolus-Stable Payoff Divisions
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...
Hrishikesh J. Goradia, José M. Vidal
CGI
2000
IEEE
14 years 22 hour ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
SIGGRAPH
2010
ACM
13 years 11 months ago
FASTCD: fracturing-aware stable collision detection
We present a collision detection (CD) method for complex and large-scale fracturing models that have geometric and topological changes. We first propose a novel dual-cone culling...
Jae-Pil Heo, Duksu Kim, Joon-Kyung Seong, Jeong-Mo...
FORMATS
2006
Springer
13 years 11 months ago
Symbolic Robustness Analysis of Timed Automata
We propose a symbolic algorithm for the analysis of the robustness of timed automata, that is the correctness of the model in presence of small drifts on the clocks or imprecision ...
Conrado Daws, Piotr Kordy
3DIM
2003
IEEE
14 years 27 days ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...