Human-computer systems intended for time-critical multitasking need to be designed with an understanding of how humans can coordinate and interleave perceptual, memory, and motor ...
This paper describes Kinematics: a novel construction toy for children consisting of both active (shape-changing or rotating) and passive building blocks. In comparison to similar...
Leonhard Oschuetz, Daniel Wessolek, Wolfgang Sattl...
This paper reports the results of an experiment to compare three different selection techniques in a tabletop tangible augmented reality interface. Object selection is an importan...
Julian Looser, Mark Billinghurst, Raphael Grasset,...
—The advent of distributed and ad-hoc-connected systems such as in Ambient Intelligence applications confronts developers with the question on how to specify QoS- and security po...
Studies have shown that users have great difficulty specifying their security and privacy policies in a variety of application domains. While machine learning techniques have succ...
Patrick Gage Kelley, Paul Hankes Drielsma, Norman ...