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» Computing Maximum-Scoring Segments in Almost Linear Time
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COCOON
2006
Springer
13 years 11 months ago
Computing Maximum-Scoring Segments in Almost Linear Time
Fredrik Bengtsson, Jingsen Chen
JGTOOLS
2006
80views more  JGTOOLS 2006»
13 years 7 months ago
A Fast Method for Local Penetration Depth Computation
In this appendix, we provide some details on the data structures used to cluster the intersection segments. Although the data structures are fairly classical (a heap, a grid and a...
Stephane Redon, Ming C. Lin
FOCS
1990
IEEE
13 years 11 months ago
Parallel Linear Programming in Fixed Dimension Almost Surely in Constant Time
For any xed dimension d, the linear programming problem with n inequality constraints can be solved on a probabilistic CRCW PRAM with O(n) processors almost surely in constant time...
Noga Alon, Nimrod Megiddo
DCC
2009
IEEE
14 years 8 months ago
Linear Suffix Array Construction by Almost Pure Induced-Sorting
We present a linear time and space suffix array (SA) construction algorithm called the SA-IS algorithm. The SA-IS algorithm is novel because of the LMS-substrings used for the pro...
Ge Nong, Sen Zhang, Wai Hong Chan
CG
2006
Springer
13 years 7 months ago
Optimal blurred segments decomposition of noisy shapes in linear time
Blurred segments were introduced by Debled-Rennesson et al. [Segmentation of discrete curves into fuzzy segments. In: 9th IWCIA, Electronic notes in discrete mathematics, vol. 12;...
Isabelle Debled-Rennesson, Fabien Feschet, Jocelyn...