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COMGEO
1999
ACM
13 years 7 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel
CG
2002
Springer
13 years 7 months ago
Analytical methods for polynomial weighted convolution surfaces with various kernels
Convolution surface has the advantage of being crease-free and bulge-free over other kinds of implicit surfaces. Among the various types of skeletal elements, line segments can be...
Xiaogang Jin, Chiew-Lan Tai
CVPR
2005
IEEE
14 years 9 months ago
Applying Neighborhood Consistency for Fast Clustering and Kernel Density Estimation
Nearest neighborhood consistency is an important concept in statistical pattern recognition, which underlies the well-known k-nearest neighbor method. In this paper, we combine th...
Kai Zhang, Ming Tang, James T. Kwok
MIG
2009
Springer
14 years 2 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt
ICASSP
2009
IEEE
14 years 2 months ago
Robust-SL0 for stable sparse representation in noisy settings
In the last few years, we have witnessed an explosion in applications of sparse representation, the majority of which share the need for finding sparse solutions of underdetermine...
Armin Eftekhari, Massoud Babaie-Zadeh, Christian J...