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STACS
2007
Springer
14 years 2 months ago
Pure Stationary Optimal Strategies in Markov Decision Processes
Markov decision processes (MDPs) are controllable discrete event systems with stochastic transitions. Performances of an MDP are evaluated by a payoff function. The controller of ...
Hugo Gimbert
CIG
2006
IEEE
14 years 1 months ago
Evolving Adaptive Play for the Game of Spoof Using Genetic Programming
Abstract— Many games require opponent modelling for optimal performance. The implicit learning and adaptive nature of evolutionary computation techniques offer a natural way to d...
Mark Wittkamp, Luigi Barone
CVPR
1998
IEEE
14 years 10 months ago
An Optimized Interaction Strategy for Bayesian Relevance Feedback
A new algorithm and systematic evaluation is presented for searching a database via relevance feedback. It represents a new image display strategy for the PicHunter system [2, 1]....
Ingemar J. Cox, Matthew L. Miller, Thomas P. Minka...
FSTTCS
2010
Springer
13 years 5 months ago
Generalized Mean-payoff and Energy Games
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objectiv...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
ATAL
2010
Springer
13 years 9 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron